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His Majesty's loyal servants, gifted to the King at his coronation by the Wolf Clan.

Careful lad, these ain't no normal hounds. The King's guard are loyal to the grave. Bear the black mark, and it's your grave.

King's Guard
King's Guard
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The King's Guard is the soldier force that protects the kingdom of Armello and the King from harm, and will even sacrifice their own lives to defend their corrupted liege.


All King's Guards are look-alikes, each one a brown dog with slightly lighter paws and concealing golden armor. They all wear a matching, blue-feathered golden helmet that completely obscures their faces and provides only two dark eye-holes and nose-holes for breathing and vision. A blue and yellow cape is strapped at their armored shoulders. This armor signifies the equipment that they have: the King's Guard Armour.

Every guard carries a halberd into battle. This halberd is the Hare's Halberd that they have equipped, and is of Rabbit clan's design.


Three of these units are placed on the board at the start of the game. Each guard starts with 2 Action Points apiece and moves before heroes at dawn. At night, Guards do not move from their tiles but will defend when attacked.

They do not start out as hostile, although they can be a nuisance or boon due to their potential to block key hexes. It is not out of the ordinary to pick a quest that is on a Tile occupied by a King's Guard. They will actively hunt Banes at any time.

If a Hero attacks a King's Guard at any time, they will receive a bounty that other Heroes can claim for gold and Prestige. If the Hero kills a King's Guard, they will lose -1 Prestige. By day, Guards will hunt bountied Heroes, prioritizing those with higher Bounty levels, and (if within range) attack them until "Justice is Served".


  • King's Guards are always equipped with a Hare's Halberd.
  • King's Guards will attack Banes and Heroes with Bounties.
  • King's Guards never evade. Cards such as Wyld's Warning do not work on them.
  • King's Guards can only move at night when the appropriate King's Declaration is chosen.
  • They do not gain Prestige, Gold, or Magic, though they can temporarily be given Rot by an adjacent Hero with the Tremolite Ring.
  • The King's Guard were originally an elite peace keeping force with allegiance to the Wolf Clan, called The Retrievers of Oakenfell.
    • The King's Guard were gifted to the King at his coronation by Crag Graymane, Thane and Fang's father, to uphold his end of the deal each of the clans made at the founding of Armello.